ARTIST
2D ILLUSTRATION
GAME DESIGN
TECHNICAL ART
2D ANIMATION 
VISUAL DEVELOPMENT

DANIELLE
 ~The DELISE Canvas~
MANIBUSAN

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PERSONAL ART (UNDER CONSTRUCTION)
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ANIMATIONS (UNDER CONSTRUCTION)
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GAME ART/TECHNICAL ART

ANIMATION

Crayon Girl (2D WALK CYCLE)Apple Girl (2D CHARACTER ANIMATIONS)

2D Walk Cycle - Crayon Girl (2024)

2D Walk Cycle Practice

Apple Girl 2D Platformer Game (2025)

For this 2D Platformer game, I am creating art assets using a kit created by Andrew Augustin who is the professor of my 2D Animation for Games course at UT Austin. The main character is a little girl character who portrays herself as a superhero - initially conceptualized as a pixel character months prior. I am a longtime fan of superheroes and comforting cartoony characters. A lot of my inspiration for this character came from Strawberry Shortcake, DC comics, Miraculous Ladybug, Hilda, and Little Nightmares. Below is my original design for the character.

The biggest things I needed to consider when transitioning from pixel to hand-drawn was resolution and silhouette. I need the details to be enough to create a visually vibrant and sweet little girl who ranges from 4-6 years old while also making the character easy to digest when scaled down. I feel very confident that the silhoette of the apple hat pushes the character to stand out, but I decided to work out different concepts as shown below.

I first did a rough sketch animation which I then playtested with a cleaner line-art. Finally, I rendered out the character with the desired color palette and cel-shading to emphasize a cartoony effect.